Salamander

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Contents

Fact-File

Description

They are a race of reptilian fiends that emit raw flames from its scaly body. Its large tail proves intimidating to opponents while its row of incisors looks adept at devouring an opponent. Salamander's presence is fiersome to its enemies.

Depending on the powers of the summoner, the salamander summoned can possess various energy levels and intensity of flames. (The latter being more apt for rp reasons only).

Location

The location of Salamander lies deep within the crusts of the earth, whereby heat levels have begun to rise to levels that are favourable for the aeon to prosper in. Whilst the entrance towards the downwards descent may prove to be unexpected, it is often the most menial of places that lead to the darkest of areas.

Strengths and Weaknesses

The salamander is a pure powerhouse in the offence department, granting not only powerful damage abilities, but also coupled with effects such as devour which is vampiric in nature and inferno which reduces HR of the enemy. Nifty skills such as Tailwrap also aids in stopping battles prematurely. Whilst salamander grants no new abilities to a summoner, spells are available at certain levels.

Abilities

None

Spells

  • Flame (Level 100) - Grants the Blackmage Spell, Flame, which is the second-tiered spell for the fire spell tree.
  • Flare (level 200) - Grants the Blackmage Spell, Flare, which is the third-tiered spell for the fire spell tree.

Commands

Lv. 50  : Double Punch - Attacks the enemy for two hits, dealing moderate physical and fire damage.

Lv. 150 : Tailwrap - Attempts to wrap the enemy with its tail. Ends battle prematurely if successful.

Lv. 200 : Devour - Attacks the enemy for one physical hit of moderate damage. Partial damage is used to heal self.

Lv. 250 : Meteor Strike - Attacks the enemy for one to five hits of moderate fire damage.

Lv. 400 : Inferno - Attacks the enemy for one single high fire damage hit, reducing the opponent's HR as well.

Lv. 450 : Dragon Fire - Attacks the enemy for one single high-to-very high fire damage hit.

Lv. 500 : Armageddon - Attacks the enemy for one single very high fire damage hit, injuring self with high damage.

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