Materia Effect

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Materia Effects are obtained by attaching Quest Materia to your weapons. The amount of damage a quest materia does when it procs is produced one of two ways:

  • 1) directly based on the damage you dealt with the previous hit
  • 2) directly based on the level of the weapon it is in

Example:
Your punch MUTILATES an illusionary guard. [230]
An illusionary guard is caught in a torrent from Rune Blade 'Elghinn'!

The Example Damage in this attack was 230. The weapon level is 510. The Materia is Level 1. This means:

  • Depending on Materia Type, This Materia hit for:
    • Approximately 35 Additional Damage (Damage Based)
    • Approximately 46 Additional Damage (Weapon Based)

Approximate Materia Damage per Level of Materia:

  • Level 1: Up to 15% or 20% Weapon Level
  • Level 2: Up to 20% or 25% Weapon Level
  • Level 3: Up to 30% or 30% Weapon Level
  • Level 4: Up to 45% or 35% Weapon Level

Since the Materia effects are changing, the exact modifier for each type of materia will not be listed currently.

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