Golem

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Contents

Fact-File

Description

The golems are a mysterious breed of creatures in that they are animated being created entirely from inanimate matter. Made up of solid rocks of varying hardness, they have huge arms and hands that protect the summoner as well as firm stout legs sticking from an overly large body. It is not suprising to find shrubs and vegetations growing on the rocks however, as the powers of nature grows inherently strong in a golem.

Depending on the powers of the summoner, the golem summoned can be of varying strength and hardness. (The latter being more apt for rp reasons only).

Location

The Golem is one with the nature, and as such, the temple whereby a summoner may attune to the powers of a golem should be well attuned to the forces of nature. Druidic activity and elements of greenary provide strong aeon foundations on which the temple can be built on.

Strengths and Weaknesses

Whilst the golem is strongly built towards the protection of the summoner, it grants various other useful abilities as well.

Apart from the handy Earth-based command skills that deals significant damage, it also grants the summoner and his/her party great strength and AC boost.

Abilities

Commands

Lv. 50  : Golem Smash - Attacks the enemy for a single low damage hit.

Lv. 100 : Golem Hand - Activates the Golem to take partial damage for the summoner.

Lv. 150 : Golem Charge - Attacks the enemy for a single low to moderate damage hit.

Lv. 200 : Golem Shield - Grants the summoner and his/her party a nifty AC boost.

Lv. 250 : Stone - Attacks the enemy for a single moderate damage hit.

Lv. 300 : Stonaga - Attacks the enemy for a single moderate to high damage hit.

Lv. 400 : Deflection - The skill is currently not coded into the system.

Lv. 450 : Golem Strength- Grants the summoner and his/her party a nifty strength boost.

Lv. 500 : Gaia Crush - Attacks the enemy for a single high damage hit.

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