Caller

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This class no longer exists in Ivalice. The page has been kept for historical reference.

Caller (CAL)
Main Attribute Magic
Weapons Whip, Rod, Dagger
Armor Cloth
Class Concept FF4 (Rydia)
Calls upon illusions of various beasts of Ivalice to aid them and their group in battle.
Attributes
Every 10 Levels
Strength 2
Spirit 6
Magic 8
Speed 2
Stamina 3
Every Level
Hit Points 5
Mana 8
Limit Breaks
Level 1 Eidolon
Level 2 Raiden
Level 3 Gaia
Level 4 ???

A caller uses an innate ability to summon the likenesses of powerful beasts in combat. By using these 'calls', reinforced by raw magical power, they are able to deal a staggering amount of damage to their enemies. They are usually found behind the others in a group as they are unable to withstand being the focus of an attack.

Contents

Skills

Level 1:call dagger rod whip
strike attackspell
Level 15:dirt kicking
Level 20:dodge meditation
Level 85:deep meditation
Level 100:critical quick

Spells

Level 1:ice wind tremor rain
acid
Level 10:poison
Level 40:frost tempest sandstorm flood
venom
Level 80:snowstorm tornado bio landslide
downpour

Known Legends

Caller vs Summoner

There is frequently confusion between these two classes of Ivalice, although their abilities are significantly different. The main differences between the Summoners and Callers of the world is how they manifest their power.

Callers, as noted here, create illusions of beasts that are reinforced by their own magic power. Their use of this power cannot be sustained more than a few moments. The illusions themselves are harmless, but the magic power behind the illusion is immensely potent.

Summoners bring forth Aeons, which are real and tangible entities. These aeons use their own magical power, and are commanded using the summoner's power.

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